Web Forms :: Stretch Image In Panel Works, But In Table Needs Minimum Width?
Aug 10, 2010
I have a panel where I have set a background image. (This image can stretch with the style I have declared) In this panel I have put a table with 3 Columns The table has width="100%" to be as wide as the panel. Each column has a label.
What I am trying to do is that Column 2 & 3 will have a static width and the Column 1 will have a dynamically width that can change if the browser window is adjusting its width.The problem in the code below is that the Column 2 & 3 width is getting smaller if the browser windows width is getting as small as possible. I am trying to have the width static all the way but in when the browserwindow get a very small width the columns
is getting small too.
Is it possible to set a minimum width to a <td> ?I have commented out the image to see more clear what happens. [Code]....
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Jul 28, 2010
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Feb 10, 2011
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[Code]....
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TABLE A TABLE B
TABLE C
Id id id
Quote_no Quote_no Quote_ no
Name Rate1 Equip_name
Rate2 E_rate
Date R1_rate
R2_rate
Date
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id
Quote_no
Name
1
101
XYZ
2
102
ABC
TABLE B
id
Quote_no
Rate1
Rate2
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1
101
105
200
12/11/2010
2
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id
Quote_no
Equip_name
E_rate
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R2_Rate
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1
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12/11/2010
1
101
R1
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12/11/2010
1
101
E2
80
0
0
12/11/2010
2
102
R2
0
0
300
15/11/2010
2
102
E2
100
0
0
15/11/2010
2
102
R1
0
60
0
15/11/2010
2
102
E1
230
0
0
15/11/2010
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[Code]....
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Page
<asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server">
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<p>Please enable JavaScript to use file uploader.</p>
</noscript>
</div>
<script src="/Scripts/fileuploader.js" type="text/javascript"></script>
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debug: true
});
}
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</script>
</asp:Content>
Controller
[AcceptVerbs(HttpVerbs.Post)]
public JsonResult FileUpload(int id)
{
try
{
byte[] newImageByteArray = GetByteArrayForResizedImage(350, Request.InputStream);
byte[] thumbnailByteArray = GetByteArrayForResizedImage(150, Request.InputStream);
//Add to DB
}
catch (Exception ex)
{
// This is where the exception is caught
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}
return Json(new { success = true }, "application/json");
}
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{
byte[] imageByteArray;
// For some reason in IE the inputStream here is causing it to crash
using (Image imgInput = Image.FromStream(inputStream))
{
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}
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}
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/**
* Class that creates upload widget with drag-and-drop and file list
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*/
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onSubmit: function(id, fileName){},
onProgress: function(id, fileName, loaded, total){},
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onCancel: function(id, fileName){},
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messages: {
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minSizeError: "{file} is too small, minimum file size is {minSizeLimit}.",
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showMessage: function(message){
alert(message);
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this._filesInProgress = 0;
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}
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