I had this one working a while back i try to upload file to my root folder it works locally but when i try it from my website i get the following error: exception details: system.bet .webexception. unable to connect to the remote server
the code bomb at the following line
requestStream = uploadRequest.GetRequestStream() 'This is where the exception occurs fileStream = File.Open(localFile, FileMode.Open) [code]....
I was so proud because I researched saving files and figured out how to extract the file name from what might be the full path. However, this doesn't work as I had expected. I still get the exception!
i want to load image into imageĀ control emmidiatly when i am uploading it by using fileupload control that means when i am uploading a file i display on the page immediately on page in image control.
uploading image from one server to another server. i am developing one website [URL] and from this website i want to upload images to another website say [URL] using asp:fileupload control... is it possible to upload file or image from localhost machine to different server using fileupload.saveas method..
how to upload image on to server having specified path name. and for each time the image path need to change.
i have some idea in my mind...
i need to use asp:fileupload control as follows
<asp:fileupload id ="fileupload1" runat ="server"/> in codebehid
how to mention file name in vb.net like fileupload1.saveas(serverpath addwith filename addwith .jpg) serverpath is fixed filename comefrom database ... like datafield-image and i need to check the image should be jpeg
We are going to start accepting resumes online but I need to know if the uploaded files will be virus scanned before I park them into the database. I thought this would be a server thing but the server admin and the security guy both said they didn't know. We already have a firewall and antivirus software, I just want to know how things work with native ASP.Net controls and not a product to try.
i have simple code. in which i want to check whether file is uploaded or not. but HasFile return false. I think every thing is ok but not working. how i will upload only images instead of "All Files"
I'm using a slightly modified version of Valum's upload [github link], I've modified it to upload to a database but haven't modified the javascript that it is using to get the file into the Request as an InputStream. The following line of code is failing in IE 8 but is confirmed to work in Chrome. using (Image imgInput = Image.FromStream(Request.InputStream)) The error received is "Parameter not valid". It appears to be having an issue with the Input Stream being used but it exists/has data (not sure how to validate if the data is good or not).
Page <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Upload-Pictures</h2> <div id="file-uploader"> <noscript> <p>Please enable JavaScript to use file uploader.</p> </noscript> </div> <script src="/Scripts/fileuploader.js" type="text/javascript"></script> <script type="text/javascript"> function createUploader() { var uploader = new qq.FileUploader({ element: document.getElementById('file-uploader'), action: '/Admin/FileUpload/' + <%= Model.PropertyId %>, debug: true }); } window.onload = createUploader; </script> </asp:Content> Controller [AcceptVerbs(HttpVerbs.Post)] public JsonResult FileUpload(int id) { try { byte[] newImageByteArray = GetByteArrayForResizedImage(350, Request.InputStream); byte[] thumbnailByteArray = GetByteArrayForResizedImage(150, Request.InputStream); //Add to DB } catch (Exception ex) { // This is where the exception is caught return Json(new { success = false, message = ex.Message }, "application/json"); } return Json(new { success = true }, "application/json"); } private static byte[] GetByteArrayForResizedImage(int imageSize, Stream inputStream) { byte[] imageByteArray; // For some reason in IE the inputStream here is causing it to crash using (Image imgInput = Image.FromStream(inputStream)) { //Image processing } return imageByteArray; } fileuploader.js - qq.FileUploader /** * Class that creates upload widget with drag-and-drop and file list * @inherits qq.FileUploaderBasic */ qq.FileUploader = function(o){ // call parent constructor qq.FileUploaderBasic.apply(this, arguments); // additional options qq.extend(this._options, { element: null, // if set, will be used instead of qq-upload-list in template listElement: null, template: '<div class="qq-uploader">' + '<div class="qq-upload-drop-area"><span>Drop files here to upload</span></div>' + '<div class="qq-upload-button">Upload a file</div>' + '<ul class="qq-upload-list"></ul>' + '</div>', // template for one item in file list fileTemplate: '<li>' + '<span class="qq-upload-file"></span>' + '<span class="qq-upload-spinner"></span>' + '<span class="qq-upload-size"></span>' + '<a class="qq-upload-cancel" href="#">Cancel</a>' + '<span class="qq-upload-failed-text">Failed</span>' + '</li>', classes: { // used to get elements from templates button: 'qq-upload-button', drop: 'qq-upload-drop-area', dropActive: 'qq-upload-drop-area-active', list: 'qq-upload-list', file: 'qq-upload-file', spinner: 'qq-upload-spinner', size: 'qq-upload-size', cancel: 'qq-upload-cancel', // added to list item when upload completes // used in css to hide progress spinner success: 'qq-upload-success', fail: 'qq-upload-fail' } }); // overwrite options with user supplied qq.extend(this._options, o); this._element = this._options.element; this._element.innerHTML = this._options.template; this._listElement = this._options.listElement || this._find(this._element, 'list'); this._classes = this._options.classes; this._button = this._createUploadButton(this._find(this._element, 'button')); this._bindCancelEvent(); this._setupDragDrop(); }; fileuploader.js - qq.FileUploaderBasic /** * Creates upload button, validates upload, but doesn't create file list or dd. */ qq.FileUploaderBasic = function(o){ this._options = { // set to true to see the server response debug: false, action: '/server/upload', params: {}, button: null, multiple: true, maxConnections: 3, // validation allowedExtensions: [], sizeLimit: 0, minSizeLimit: 0, // events // return false to cancel submit onSubmit: function(id, fileName){}, onProgress: function(id, fileName, loaded, total){}, onComplete: function(id, fileName, responseJSON){}, onCancel: function(id, fileName){}, // messages messages: { typeError: "{file} has invalid extension. Only {extensions} are allowed.", sizeError: "{file} is too large, maximum file size is {sizeLimit}.", minSizeError: "{file} is too small, minimum file size is {minSizeLimit}.", emptyError: "{file} is empty, please select files again without it.", onLeave: "The files are being uploaded, if you leave now the upload will be cancelled." }, showMessage: function(message){ alert(message); } }; qq.extend(this._options, o); // number of files being uploaded this._filesInProgress = 0; this._handler = this._createUploadHandler(); if (this._options.button){ this._button = this._createUploadButton(this._options.button); } this._preventLeaveInProgress(); };
I want to access one image file residing in C: of the client's machine. I know with the help of file upload control (or say input type=file), this would be easy. Due to nature of my application (Its a KIOSK application), user is not expected to select file. I am just wondering how should I implement reading file without using file upload control. I want to store this file in Images folder of server. I am beginner to WCF. Should I look towards WCF?
i uploaded a new version of my website. and some users complained that they see some page i changed very very wrong. anyway after a refresh they see it fine. i think its because my css file got cached by them on an earlier time...why isnt the browser downloading the css file by himself on first load?..
I have this file upload control. I have created a folder name "images" in my visual studio project. I want to upload image into this folder. BUT, when I am uploading a image, system does not show any error. It is uploading the image. But I cannot see it into the "images" folder. But, when I browse the folder from my computer like if I go to c:/my documents/vs project/my project/images. i can see the uploaded image. Then why the image is not visible from my visual studio?? as the image is not visible in my visual studio project, user can not see the uploaded image. my code is as below:
I have file upload UI element in which the user will upload images. Here I have to validate the height and width of the image in client side. Is it possible to find the size of the image having only the file path in JS?Note: If No, is there any other way to find the dimensions in Client side?
I have an 'Attach image button' in my web page, I don't want see the the file upload control cannot use any third party tools in my page. On the click of the 'Attach image button' it will directly shows the browser's directory window and select the file from that and can directly uploads to the server.
I have an 'Attach image button' in my web page, I don't want see the the file upload control cannot use any third party tools in my page. On the click of the 'Attach image button' it will directly shows the browser's directory window and select the file from that and can directly uploads to the server.
So I'm working on a site that is going to need a file upload control where the user would be able to upload an image, and then the page would postback causing the image to appear for their viewing (before they submit the data to the database, the image is being stored as type image). What I do now is have my own private web form where people send me their image, I format it accordingly and use the following simple code to upload it:
byte[] newimage = fileUpImgFile.FileBytes; var myDataTable = (from item in context.TypeSet where item.Number == txtBxNumber.Text.Trim() select item).ToList(); foreach (Type item in myDataTable) { item.Photo = newimage; } context.SaveChanges();
Which works, but in this case, it would only work if the record exists already in the database so the person would have to save the data, then go back in and upload the image (inconvenient and inefficient). Is there a way to upload it, store it in memory, and then display it, without saving it to the database?